Jump over your opponent's marbles to win!
The objective of checkers is to capture the opponent's marbles by jumping over them.
How to play:
- Choose the marble you'd like to move
- Pick the square you'd like to move the chosen marble to (only diagonally)
- If you choose to jump over an opponent's marble, you land at the next diagonally adjacent square
- If you marble moves to the opposite side of the board, it becomes the king and can move both diagonally forward and backward
- To win you need to capture all the opponent's marbles or leaving the opponent with no legal moves